![]() Leaving the house, he realizes that the town is now full of spirits and that the only tool at his disposal is a simple flashlight. Her sister decides to go looking for Poro, but when a while passes and he does not return, the girl decides to go looking for them both. When a car runs over the dog and he escapes bloodied, she returns home crying, bringing only the leash with her. Yomawari: Night Alone begins with an everyday scene, a girl taking her dog Poro for a walk. It is interesting to immerse yourself in the works of terror from other countries to try to understand the tangible fear behind their monsters The game at hand allows us to carry out this exercise with the land of the rising sun. The same idea, the zombie, represents at different times and contexts the fear of loss of will or slavery, the fear of an uninformed mass with whom it is impossible to reason, or the fear of an epidemic that disrupts our world. Yomawari: Night Alone captures the idiosyncratic horror of Japan and adds an eerie soundscape.īeyond its biological facet, fear has a cultural condition what provokes fear varies between places and times. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |